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Suite Trapcode, the name of the tool sets and engineering specialty in the field of particle simulation and modeling and three-dimensional effects in After Effects is a software environment. ( Contains the old version of Form4.1.Title: Red Giant Trapcode Suite 15.1.8 Win
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Trapcode Horizon 1.1.15 infinite scene (sky) plugin.Trapcode Sound Keys 1.4.5 audio keyframe plugin.Trapcode Starglow 1.7.8 Starlight plugin.Trapcode Echospace 1.1.14 3D stereo trailing delay plug-in.Trapcode 3D Stroke 2.7.6 3D path stroke plugin.Trapcode Shine 2.0.8 Radiant Light Plugin.Trapcode Form 4.7.0 3D space particle plugin.Trapcode Particular 6.2.0 awesome particle plugin.In addition, all the plugins within Trapcode Suite now support After Effects’ experimental new multi-frame rendering system, currently available in beta builds of the software. Other changes in Particular 6 include the option to multi-select and to rename particle systems within the Designer, making it easier to manage complex nested particle set-ups. In addition, both predator and prey particles can now be divided into up to four ‘teams’, like the space invaders in the image above, providing an extra layer of control over simulations. The new particle flocking system introduced to Particular in Trapcode Suite 16 has also been updated, with new contact behaviours for predator and prey particles.Ĭontact between predator and prey can now result in the prey particle being killed, frozen or converted to a predator particle or both predator and prey particle being killed. New predator/prey interactions and team allegiances for particle flocking Maxon has also made other functionality from Form available in Particular, bringing over “many familiar displacement-type features Disperse and Twist” and particle symmetry system Kaleidospace.Īll get new controls within Particular, with users now able to rotate the Twist axis, and to mirror particles on the Z axis as well as the X and Y axes. In addition, Particular’s old Grid emitter controls have been extended to applicable emitter types, providing a more Form-like workflow within the plugin. Particular 6, the latest version of the plugin, blurs that distinction, introducing two new emitter behaviours that create Form-like arrays of undying particles within Particular.Ĭlassic Form mimics the look of tradional Form systems, with particles affected by fields and noises Dynamic Form enables the particles to be affected by Particular physics simulations.
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